Architectural Teleportation: Teleport to any part of a building.Teleport objects to another location, creating an instant mailing.Teleport great distances, reducing travel time.Teleport into the air at steady intervals to simulate Flight.Teleport a burst of air into the atmosphere and/or earth, causing shock waves or earthquakes respectively.Teleport a massive object above the target, letting it crash down to crush the target to death.Teleport anything small to around the target to immobilize the opponent.Teleport a target to users front to intercept an incoming attack, defending themselves and causing the target's attempt to backfire at the same time.Teleport air or water molecules when more physical ammunition is lacking.(Using glass to cut a concrete pillar or metal sticks into a target's body.) Teleport objects into another object, causing the object to displace the object teleported. ![]()
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